Showing posts with label commodore 64. Show all posts
Showing posts with label commodore 64. Show all posts

Wednesday, June 26, 2019

The home computer

A home computer is a micro computer, which entered the market with the birth of the Altair 8800 on 1975 and extends until the early 1990s. This encompasses almost all 8-bit computers. Commonly used CPUs were the Zilog Z80, MOS Technology 6502 or Motorola 6800 and the first wave of micros equipped with 16-bit CPUs, mainly Motorola 68000 and Intel 8086 and 8088. The term home computer describes from a computer commonly found in the industry and take it home. Excluded from this group are IBM PCs and compatibles.These are called personal computers.

Development

Commodore 64The Altair 8800 was the first home computer but lacked a keyboard and monitor. 1977 saw what the BYTE magazine called the 1977 Trinity and encompassed the Commodore PET, Tandy TRS-80 and Apple 2. They came with a built-in keyboard. The Commodore and Tandy also sported a monitor. Shortly after Atari introduced their 8-bit line of micros. In the United Kingdom computers like the Sinclair ZX 81 and Spectrum as well as the Acorn Atom, better known as BBC Micro, became famous. Many teenager began coding, mainly writing games. They became soon known as bedroom coders. All home computers but the Jupiter ACE had the BASIC programming language built in. The best selling machine was the Commodore 64.

Some types of computers stayed for longer, others evolved trying to maintain compatibility. For example was a Z80 card available for the Apple II as well as for the Commodore 64, opening the huge world of CP/M software for their owners. However, by the end of the 1980s most were eliminated by IBM compatible personal computers and the newer generations of video game consoles because all used their own incompatible formats. The IBM revolution was triggered in 1981 by the output of the IBM 5150 personal computer, the IBM PC.

I got my first micro with the Commodore 64 in 1984. I also had some BASIC knowledge but soon learned to code in 6502 (the C 64 had a 6510 though) assembly language. I soon wanted a Commodore Amiga 500 but waited until 1988 the price came down. After that I only bought IBM compatibles.

Friday, October 5, 2018

Ben Daglish passed away

The Commodore 64 community mourns Ben Daglish who passed away October 1st 2018.

Ben was well known to many who spent their teens in front of their 8bit computer as composer from video games. Tunes like Last Ninja, Auf Wiedersehen Monty, Bombo or Bulldog remain classics to this day. You can download many of his music in original C64 format my SID download web page.

He was born in London in England and later moved to Sheffield. Besides the breadbox he also composed music on other computers from the 1980s, including the Amstrad CPC and the Sinclair Spectrum. He was 52 years old.


Ben's famous Trap demo which blew away many Commodore 64 users in 1986.

Saturday, May 19, 2018

The MOS 6502 CPU microprocessor

In the early '70s, a group of engineers from Motorola was convinced that it was possible to obtain a cheap microprocessor if a simple design and an improved manufacturing process were raised with respect to the standards of the time. Without the support of the company, this group would create one of the families of chips that would be the catalyst for the revolution of home computing, it is the 6502 and its successors, the main engine of the first Atari and Apple machines, between others.

Chuck Peddle was one of the leading engineers in the development of the Motorola 6800 processor, in his meetings with important industrial clients, he realized that the technology was appreciated, but too expensive to be used in a massive way. In conversations with his clients, he concluded that the cost of the processor had to go down from USD $ 300, which cost 6800 to only USD $ 25 at the time, a conclusion that did not make Motorola managers who had no motivation at all happy. to look to reduce the price of a technology that already had good sales.

Chuck Peddle and his work

For Chuck and other engineers it was an interesting technical challenge and without the support of Motorola they began to work on the necessary changes to improve their processor. On the one hand, the team was unhappy with Motorola's lack of support, and on the other hand the company was annoyed by Chuck's and his team's stubbornness, and finally the straw that broke the camel's back was Motorola's formal request to halt the project. that made Chuck and his team decide to leave the company, to continue working on their microprocessor on their own.

6502 CPU chip (C) commodore.ca

MOS

The group joined a low profile company called MOS, where they reached an agreement to participate in the profits that could be obtained with the new microprocessor, an agreement that from the MOS point of view was convenient due to the low profitability that meant in that time the production of these chips. This agreement, together with the mass resignation of Motorola was a demonstration of the confidence that the team of engineers had in the product they were developing.

The first processor of the 6500 series was 6501. An unprecedented fact that surrounded the development of this chip was that Chuck designed it completely by hand and it worked on the first attempt, when the normal thing in those years was to go through a process of over 10 failed attempts This processor was quite scarce since it was not made in order to be sold, but as a way to show Motorola how wrong they were, and that a useful and inexpensive microprocessor could be built.

One of the factors that influenced the reduction of production costs was an innovation of these engineers regarding the manufacturing process. In those times, the failure rate in production was 70%, that is, only 7 of every 10 processors manufactured went straight to the trash. This happened mainly because the process consisted of creating a large mold of the processor and applying reductions until reaching the real size, in these reductions errors always occurred and the engineers in MOS found a way to apply corrections to the mold in each reduction, achieving with this change a success rate of 70%, that is, 7 out of 10 processors were perfect.

The 6501, a Motorola clone?

The 6501 was fully compatible with the Motorola 6800 boards and could be used as a direct replacement at hardware level, which motivated a Motorola claim for alleged patent infringement of its former engineers. Supposed because in fact what was at stake was the intellectual property, since it was applying the knowledge of technologies that in fact were not patented. Even so an agreement was reached with Motorola and a sum of about USD $200,000 was paid to end the lawsuit.

The problem with Motorola caused the creation of the 6502, it was a 6501 but incompatible with the hardware designed for the Motorola 6800. The 6502 debuted at WestCon 1975 at the exact price of USD $ 25 that had been proposed. At first the attendees thought that it was some kind of scam, since it was not conceived to create such a cheap processor, but on the same day Motorola and Intel lowered the price of their 6800 and 8080 processors from USD $ 179 to only USD $ 69, validating the 6502 that was sold by the hundreds.

In the coming years Commodore, who was still in the calculator business, was going through financial difficulties as the business was going down and the competition was getting stronger. As a strategy to change the direction of the business, they bought from MOS, which was also struggling but had the technology they needed.

For Chuck Peddle the microprocessor business was geared to the industrial world, but while visiting different companies to try to sell the 6502 they told him that a couple of guys were trying to use their processor to build a personal computer. The fact seemed nice and agreed to go to help them to his garage, it was nothing more and nothing less than Steve Jobs and Steve Wozniak who worked on his first Apple computer. Chuck thought about introducing the 6502 into the industries and he did not suspect that a big market was in personal computers. Not in a million years! In his own words.

The 6502 is an 8-bit processor, which means that all its internal operations handle numbers between 0 and 255, on the other hand it has a 16-bit address bus that allows it to access up to 64KB of memory. The 6502 normally operated with a clock between 1 and 2 Mhz but given the same clock frequency it was capable of running much faster than the Motorola 6800, thanks to its clever design that reduced the number of clock cycles needed to execute an instruction .

Among the computers that were built around the 6502 are the Commodore PET, VIC-20, Apple I and II, BBC Micro and the entire line of Atari 8 bit computers such as the XL, XE, 400, 800, but also can be found in other types of devices, such as the Commodore 1541 disk drive for Commodore 8 bit computers. In the pioneering Atari 2600 console, an economical version of the 6502 known as 6507 was used, a version that had fewer pins and could only access 8KB of memory. The Commodore 64 also used a modified 6502, it was the 6510 where it added simple features that were usually implemented with additional circuitry.

Thursday, April 5, 2018

Retro consoles

The modern retro gaming revival with retro-consoles and dedicated consoles started around 2001 with some Jakk's Pacific TV games. 2004 saw the Atari Flashback. The same year the C64 Direct-to-TV was released. A joystick modeled after the Competition Pro joystick with some 30+ games built-in, then the C-One. But it really kicked off in the 201X with for example the Nintendo Classic Mini from 2016, the C64 Mini from 2018 as well as the Atari VCS, formally known as Ataribox.

Don't get me wrong, I love retrogaming. But I would not go with any of these. Well may be the Jakk's Pacific, as it doesn't claim to be any computer. And the C-One at least had a 6502 clone as hardware. But in my opinion most are just software emulators with a modern CPU (usually ARM), running on Linux in a fancy box. And like in the case of the C64 Mini not even have a functioning keyboard. You can instead go with any emulator, like VICE, running it on your modern PC. That is free of charge.

It's okay for me though to recreate an original main board, add the vintage CPU (or a modern clone) and other support chips to a new retro console. Even add some logic to handle USB for an external keyboard or joystick and an HDMI jack.

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